Tuesday, November 14, 2017

The Fall Of Third-Person Shooters

The third-person shooter has been on a downhill run in 2017. While the FPS genre is thriving with new releases every week, it has been a long time since a genuinely good third-person shooter appeared!

With third-person action games, you have more control over viewing your surrounding environment. Not to mention, more camera control. However, the advantage of FPS is that irreplicable feeling of performing an action yourself, something that third-person fails to capture. It's just a shame that we may never get to play a third-person Halo or Call of Duty title because their respective game developers prefer playing it safe. 

One distinct advantage of the third-person perspective is cover-based combat. Using the environment to hold tactical flanking positions against your enemy, then ambushing them in a sneak attack. Both stealth mechanics and cover-based combat flow more naturally in third-person games. 

I hope and pray that future FPS titles are able to bridge this gap, in addition to their being far more decent third-person shooters to shake up the competition. Halo and Call of Duty have their fanbases, but we as gamers need to embrace innovation on every front to advance.

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