Wednesday, July 26, 2017

How to fix Destiny 2


Destiny was a game with incredible potential from Bungie, the same creators of the smash blockbuster Halo series. However, the potential is not the same thing as achieving a release of quality. Destiny was plagued by grind-fest missions at launch and a story which explained nothing to dedicated gamers. Even worse to add to the monotonous grinding was the constant Horde mode sequences, where you fought repetitive waves of enemies over and over again with no end in sight!



Destiny 2 needs a serious upgrade in the variety of enemies. The pointless grinding also has got to go, and the missions where you would complete waves after waves with little incentive for doing so. Even uglier, this game had ugly micro transactions with random loot drops, where you could play better than any of your friends in cooperative mode, and still get terrible Silver or Bronze unlockables while your friends get the best equipment at total random! This is the same bullshit as Halo 5's idiotic Requisition points system for unlocking content. News flash Triple AAA gaming developers, no one enjoys this broken system! It's an exercise in pointless tedium and frustration! We want to unlock our content through achievements made in the actual game, not paying to play, or paying to win. And this is what modern gaming has boiled down to, profits and graphical fidelity over robust and fun gameplay. Destiny 2 will not save this series, or Bungie should the company refuse to learn from past mistakes.


Bungie must take serious considerations from all the fans regarding how to release Destiny 2. Include DLC updates at reduced prices, while ensuring that all customer complaints are adequately addressed before release, not post release!

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